Version 0.7.5
Burning Skies » Devlog
Hi! Another short update post!
Changelog
- GAMEPLAY
- Difficulty Customization Options
- Choose starting enemy level difficulty. No score multiplier but enemies with higher score available from the start
- Double damage dealt, half score
- Half damage taken, half score
- Game Speed scale, faster game for double score
- Firepower loss option for double score
- Enemy Fire Rate
- Spawn Time calibration for more engaging gameplay
- Normal: Enemies are spawned faster as the wave progresses, and then resets to a value slightly lower than the original to make the game feel fast
- Challenge: Enemies spawn faster per spawn
- NEW ENEMIES
- Laser Enemies
- Tutorial Remade
- Interactive Tutorial instead of a text block
- Killstreak added
- The higher the kills, the higher the score
- Getting hit or letting enemies pass loses the streak
- Enemy Damage Standardized
- Bullets: 10
- Drones: 20
- Others: 30
- Bomb: 50
- Difficulty Customization Options
- VISUALS
Added new subtle effects to the player when Homing Bullets and/or Pulse are available to use(Removed for now, playtesters confused them for directional shields)- Screen Shake
- Health has grid to help visualize HP
- AUDIO
- Sounds for Laser
- Unique sounds for player impact
Files
Burning Skies 0.7.5 280 MB
3 days ago
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Burning Skies
A top-down shoot-'em-up
Status | In development |
Author | Monkeys In Distress |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Minimalist, planes, Retro, scrolling-shooter, Shoot 'Em Up, Top-Down, Top down shooter |
Languages | English |
More posts
- Version 0.7.4!10 days ago
- Version 0.7.360 days ago
- Version 0.7.0Jun 07, 2025
- Version 0.6.1Nov 01, 2024
- Version 0.6!Sep 04, 2024
- Version 0.4 Updates!Oct 13, 2023
- Version 0.3 Updates!Apr 30, 2023
- Version 0.2 Updates!Mar 19, 2023
- Version 0.1.1 Updates!Mar 16, 2023
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